Wavetale is a beautiful, ecological, platform adventure. With some light puzzles and a bit of action thrown into the mix.
Originally released on the ill fated Stadia last year, it's now seeing it's mainstream console and PC release thanks to Thunderful.
"Experience a moving story about loss and reconciliation in Wavetale as you are introduced to a captivating and diverse cast of islanders from frustrated fishermen to secretive hermits – and maybe even a pirate or two as you traverse calm waters and surging waves. Document your epic journey by filling in the pages of Sigrid’s scrapbook with special drawings to learn more about the world and her abilities."
I wasn't entirely sure what to expect going into this game, as I'd never played it on Stadia and not really read too much about it during the run up to release. However I was very pleasantly surprised.
Although there's not much in the way of graphical options to tweek in game, Wavetale is pretty stunning right out of the box. The art style, environments and overall aesthetics are both appealing and immersive; the whole game runs very smoothly even when things speed up quite dramatically.
It's a gentle game with relaxed pacing and not at all taxing on either reflexes or brain; but this change of pace is part of it's charm and appeal.
Controls for Sigrid are very responsive, intuitive and satisfying making exploration of the gorgeously created environments a joy. There are some occasions where a forced camera angle makes things a little difficult, but these are exceptions rather than the norm.
Characters are well realized and designed, with interactions adding to the world building and lore.
While I loved the art direction as a whole, the characters faces were a bit of a let down to the overall feel of the game. They look a bit 'lego' or really early VR avatar. I think the idea here was too allow emotional reactions and expressions to be displayed, but it just didn't seem to fit with the rest of the game and never clicked with me.
The main playthrough of the game is fairly short at 5 or 6 hours, if you take your time. While I enjoyed my playthrough of Wavetale, there's not really any replayability factor and it's probably not a game I'd return to for any reason. So at a $30 price tag, it's worth weighing up if a relatively short, if beautiful and relaxing playthrough, is worth the price of admission.
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